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View Full Version : WotlK: In-game threat meter, additional hunter stable slots, more...



Abigor
08-03-2008, 11:01 AM
http://www.mmo-champion.com/index.php?PHPSESSID=42818e1aa2b6fbf5b665e22706b538 46&topic=11903.0


Interface

You can now compare your achievements with other players. Screenshot

It seems that the action icon now appears when you mouseover the target frame of a NPC. It doesn't look like it's implemented yet but we can assume that in the future, we will be able to left click the frame of the NPC instead of his model to prevent all the issues caused by players blocking NPCs.
The Death Knight starting area now have its own loading screen. Screenshot

The first features of the threat meter have been added to the game. Screenshot #1 Screenshot #2
- Your % of threat (based on the member of the party with the highest threat on the monster) is now displayed in the scrolling combat text.
- Your % of threat is now displayed in the tooltips of monsters.
- According to the first reports, the threat is just sent to the client without any encoding now, it will be very easy to build mods to display the exact threat of each member of the raid in the future.


Hunter

Two new stable slots are available for your pets ! The respective price for the 4th and 5th slots is 50 and 150 gold. Screenshot


Warlock

Howl of Terror (Demon Form) cooldown has been increased from 40 seconds to 3 minutes.

Professions
Alchemy

Alchemical Blood has been renamed to Mixology.

World

The lighting bug affecting most of the indoor zones is now fixed.
A new "battleground room" is available in Dalaran !

Fraktal
08-03-2008, 04:30 PM
The loading screen for the DK looked pretty nice.

But the in-game (supported by Blizzard) threat meter is the lamest thing I have ever heard of.

Yousend
08-03-2008, 05:08 PM
The loading screen for the DK looked pretty nice.

But the in-game (supported by Blizzard) threat meter is the lamest thing I have ever heard of.

While it is lame, it's going to be useful, I'll be able to bitch at people that pull aggroes off me. :) With proof!

Fraktal
08-03-2008, 05:18 PM
While it is lame, it's going to be useful, I'll be able to bitch at people that pull aggroes off me. :) With proof!

If someone pulls aggro off of any tank class of mine, I usually .... see where the mob went :p

Faelor
08-03-2008, 06:11 PM
*derail* You guys are the same person to me! SAME PERSON!

Xullthara
08-04-2008, 01:29 PM
http://www.mmo-champion.com/index.php?PHPSESSID=42818e1aa2b6fbf5b665e22706b538 46&topic=11903.0
The first features of the threat meter have been added to the game.

- Your % of threat (based on the member of the party with the highest threat on the monster) is now displayed in the scrolling combat text.
- Your % of threat is now displayed in the tooltips of monsters.
- According to the first reports, the threat is just sent to the client without any encoding now, it will be very easy to build mods to display the exact threat of each member of the raid in the future.

Hunter

Two new stable slots are available for your pets ! The respective price for the 4th and 5th slots is 50 and 150 gold. Screenshot




YAY!! I have been wanting more slots for effing ever!

I can also get rid of my annoying Omen threatmeter as well... very good. :D